An experiment in AI-enhanced AR – it can automatically recognize common objects via a neural-net and attempt to clone them in-situ from an online library of 3D models. More details and examples on my twitter feed: https://twitter.com/ben_ferns/status/961930799900540928 I’m using Unity3D’s early Tensorflow support https://github.com/Unity-Technologies/ml-agents/ and the approach they use to provide ‘observations’ (images from a
Category Archives: Work
I was asked to create a system that would allow an AR presentation to be shown on-location in a theatre, and live-streamed globally to branches, with high quality video output from a handheld camera and stationary cameras. Due to NDAs, none of the presentation content can be shown, but I can show both the camera
Mother Magazine interviewed me and Rus Brockman about our decade-old project “New Methods of Deception”, a manual for paranoiacs in a fully-observed world. Back when we created the piece a lot of it was speculative and dystopic, based on capabilities that didn’t exist and immense surveillance systems we were yet to learn of. Mother magazine
An updated selection of the coverage Metaverse Nails has received: MTV.com – This Unbelievable Nail Art Will Level-Up Your Instagram Game i-D Magazine – virtual reality nail art is here and it’s insane TechInAsia – Nail art meets augmented reality in this new app The Age – In the world of wearable technology, Melbourne nails
The results of a quick 6hr session integrating the Oculus Rift into Unity3D with a 3d-scanned Shian Law. Part of a collaborative research and development activity into using AR/VR headsets for international simultaneous semi-virtual dates . Follow our progress on the I<3IDORU tumblr , updated by our hard-working digital interns.
A 3d flocking simulation that gathers around performers’ hands. Needs a lot of tweaking but has a surprising sense of depth when seen in person. Audio is an unreleased track by Crops and Alex Akers. www.bferns.com